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Goodwin Genetic Roulette, Chapter 11

Martin completes a oppurtunity and repairs Ambrose starts dating Avery works out Arden becomes a teen and gains the irresistible trait Gina completes her lifetime wish and gains 30 points Gina paints Fay becomes a young adult and moves out, she gets 10 points for her hair and 5 for her hair. She gains the…

In-game dialogue box displaying a character's thoughts about a successful play and rewards earned.

Martin completes a oppurtunity

An animated scene from a simulation game showing a character interacting with a kitchen appliance in a brightly coloured house interior, featuring a dining table, bathroom, and bedrooms in the background.
A notification in a simulation game congratulating a character named Martin for improving his Handiness Skill to level 7, allowing him to upgrade objects like televisions.

and repairs

A dialogue box from a simulation game, depicting characters Ambrose Goodwin and Catarina Vanderburg, discussing their developing relationship with a question about love.

Ambrose starts dating

An aerial view of a virtual room with wooden flooring, featuring a green couch, a TV unit, a computer desk, and an easel with a painting. There are various decorative items and furniture pieces scattered throughout the space.
An in-game notification congratulating a character named Avery for improving his Athletic Skill to level 5 in a simulation game, with advice on pushing himself further in workouts.

Avery works out

A character with purple hair stands in front of a mirror, wearing a dark knitted sweater and a grey blazer, with a blurred reflection showing a purple hue behind them.

Arden becomes a teen and gains the irresistible trait

A simulation game screenshot showing a character named Gina Goodwin who has completed her lifetime wish, accompanied by a dialogue box indicating her gained lifetime happiness and prompting the next goal.

Gina completes her lifetime wish and gains 30 points

A virtual room showing a character painting on an easel while another character is cleaning a toilet. A green sofa is visible, along with a computer desk and various household items.

Gina paints

A female character with purple hair and a yellow top stands in front of a mirror, with a purple glowing effect behind her. A framed picture of another character in a purple coat is visible on the wall.

Fay becomes a young adult and moves out, she gets 10 points for her hair and 5 for her hair. She gains the hydrophobic trait and wants to be a private detective.

A woman with short white hair wearing a purple jacket holds a baby while walking on a hexagonal paved surface. A glow of yellow light surrounds them.

Breena is born with disciplined and neurotic traits.

A text box describing the career of an Investigator in a game, highlighting self-motivation, challenges, and financial earnings of $275 per week for a character named Fay Goodwin.

Fay gets a job

A character crouched on a blue pathway next to a fence and flowerbeds, with a green hovering icon above their head, set in a simulated environment.

Flora works on homework

An overhead view of a kitchen and dining area featuring a wooden dining table surrounded by chairs, a refrigerator, and kitchen cabinets. A character is seen interacting with items on the wall, with another room visible in the background.
A notification screen from a simulation game informing that a character named Martin has improved his Handiness Skill to level 8.

Martin repairs

An in-game scene from a simulation game showing a living room and adjacent bedroom. A character in formal attire stands near a desk where another character is seated at a computer. A third character is painting on an easel, surrounded by colourful sparkles, with a screen displaying a television in the foreground.

Adler uses the computer

The children are good students

Game notification indicating that a character named Martin has improved his Handiness Skill to level 9.

Martin improves a skill

A young girl sitting on the floor in front of a mirror, gazing at her reflection. The mirror has a whimsical, fairy-like glow with sparkles around it.

Bree becomes a toddler

A young girl with brown hair wearing a green hoodie stands in front of a mirror, with a magical purple glow emanating from her back.

Flora becomes a teen and gains the never nude trait

Points- 105

White/Brown Hair *0=0

White/Brown eyes*1=5

Orange/Purple Hair*2- 20

Orange/Purple Eyes*1-10

Blue hair*0=0

Blue eyes*0=0

Pink Hair*0=0

Pink eyes*0=0

Lifetime want achieved *2=60

Children born- 7/14


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