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Chapter 5.1- Settling in Sunlit tides

Ebony gets her dream job She meets Suzuki at the park and they become friends Dana plays computer games Jack plays with toys Ebony and Suzuki become partners, married and try for their first child. Ebony does some cooking Dana does some work on the computer Ebony plays the guitar Suzuki mooches off a sim…

A job selection screen from a simulation game showing an available music-related job as a Fan, with details of the pay, hours, and a description encouraging musical talents.

Ebony gets her dream job

A young couple interacting in a garden setting, surrounded by lush greenery and large leaves, with a stone in the background indicating a positive interaction, while another character in a pink outfit plays a guitar nearby.

She meets Suzuki at the park and they become friends

A virtual character sitting at a computer desk with a laptop, focused on the screen. The room features wooden flooring and a dining table in the background.

Dana plays computer games

An elderly character sitting on a blue puzzle-patterned floor, interacting with a small wooden storage box containing various items.

Jack plays with toys

Ebony and Suzuki become partners, married and try for their first child.

A virtual character in casual attire stands near a shower in a home setting, while another character sits at a dining table in the background.

Ebony does some cooking

A person sitting at a desk using a computer in a room with wooden flooring and vibrant wall colours.

Dana does some work on the computer

A character standing in a room, holding a pink object, with a bed and a nightstand visible in the foreground. A lamp and a baseball-themed thought bubble are near the bed.

Ebony plays the guitar

A character in swimwear stands on grass, pointing a device towards a trampoline with a glowing green icon.

Suzuki mooches off a sim

A person in swim shorts standing on a water slide shaped like a shark, with various spring-mounted toys in the background on a grassy area.

He also uses the lawn slide

A young woman sitting at a long dining table in a virtual kitchen, reading a book. The room features a patterned floor and a small desk with a computer in the background.

Ebony reads

A female sim character jogging on a treadmill within a brightly coloured room. There's a laboratory table with various equipment and a glass container emitting steam in the background.

and uses the treadmill

A shirtless male Sim in swim shorts is standing at a kitchen counter, mixing ingredients in a bowl, with a vibrant green wall and decorative flooring visible.

Suzuki does some cooking

A gaming interface displaying a notification about a character named Ebony Fox, who is becoming a notable figure in town due to positive recognition.

Ebony gains fame

A congratulatory message in a video game interface, informing a character named Ebony that she has improved her Athletic Skill to level 5. The message encourages her to push herself in her workouts while cautioning about the risk of overexertion.

She also improves a skill

A virtual character standing in a modern living room, facing a large television. The room features a green sofa, several green chairs, a bookshelf, and an office area with a desk and chair.

Suzuki uses the tv to work out

A notification in a video game about a character named Suzuki Fox achieving recognition in the town, emphasizing his journey to stardom and congratulating him for overcoming challenges.

He gains fame

A character from a simulation game walking on a sandy path, with a green icon above their head.
A digital message congratulating a character named Ebony for improving her Athletic Skill to level 6, with a football icon and an image of the character.

Ebony goes jogging

A female character standing on a grassy surface, contemplating marriage, depicted by a thought bubble with wedding rings.

She finds out she’s pregnant

Points

Babies born- 11*5= 50 Points

Honor Roll- 5*6= 30 Points

Fires- 2=-10 points

Heir Maxes skills- 7= 70 Points

Spare Maxes Skills- 3- 60 points

Randomizing every LTW choice and trait for a whole generation of children – 40 points

Not using spares or spouses’ Happiness points for a generation- 40 points 

LTW Fulfilled- 3*40= 120

Total: 420


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