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Round 11, Family 2- Stone, Part 2

Saya teaches Berri to walk Blaze works on charisma The twins enjoy drawing Berri learns to talk Blaze learns to walk Kevin earns some money Berri plays the xylophone The twins work on skills Kevin gets promoted skills are worked on Kevin earns some more money and uses it to top up the city’s funds…

A virtual room interior featuring a living area with a pink sofa, a desk, and various decorative items. A character is interacting with a glowing object in the middle of the room, while furniture includes a bed and a mirror.

Saya teaches Berri to walk

A child hugging a stuffed rabbit on a carpeted floor, surrounded by toys, in a brightly lit room with furniture including a bed and a dining table.

Blaze works on charisma

A child playing at a colourful activity table with toys in a spacious living room, featuring a rabbit toy nearby, a bear on the floor, and a set of furniture including a sofa and a dining table in the background.

The twins enjoy drawing

A virtual living room scene featuring a person and a child playing on a floor mat next to a table with toys, surrounded by beige sofas and an open layout with a glimpse of other rooms in the background.

Berri learns to talk

A playful indoor scene with two children and a character interacting around a colourful table with toys, set in a well-furnished room.

Blaze learns to walk

Dialogue box displaying Kevin's character and a scenario about publishing a cookbook, with options for 'Eastern Eats', 'No-Cal Cooking', and 'Ignore'.
An in-game character named Kevin shares his story about creating a successful Asian-inspired cookbook, detailing his passion for cooking and the positive impact his book has on health. He earns 10,000 simoleons from his first royalty check.

Kevin earns some money

A virtual scene inside a house showing a child playing on the floor with toys, while a character with a glowing object appears behind them. Furnishings include a sofa, a dining area, and play items scattered around.

Berri plays the xylophone

Two children playing with toys on a carpeted floor, with a table covered in games and books in the foreground. The room is brightly lit, showcasing a living area with a sofa and a dining area visible in the background.

The twins work on skills

A message notification indicating that Kevin has been promoted to Executive Chef Level 8 in a simulation game. It details his new responsibilities, work hours from 9:00 am to 3:00 pm, and his earnings of $1,208 with a bonus of $2,416.

Kevin gets promoted

A character using an exercise bike in a brightly lit room with wooden flooring, various furniture pieces, and decorative elements, at night.

skills are worked on

A character named Kevin in a simulation game is presented with endorsement offers for kitchen products, including indestructible sporks and a combination food processor/fax machine.
A digital character named Kevin discusses his passion for sporks in a fictional infomercial setting, expressing hopes for his endorsement success.

Kevin earns some more money and uses it to top up the city’s funds

Screenshot of an in-game notification announcing Kevin's promotion to Restauranteur Level 9 in a simulation game, highlighting his new working hours and earnings.

Kevin gets promoted

Popup displaying insurance benefits from SimCity Insurance Company, listing payouts for Kennedy's family members.

Ken dies of old age


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