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Round 2, Family 27-Greenman, Part 2

Rose works out using the radio so does Jason Rose dances Daisy hugs Allegra The twins Jericho and Jaxx are born Jason works on charisma Rose works out Rose plays with Daisy Jason gets a chance card and loses a skill point Rose cooks Daisy becomes a adult and is a family sim She plays…

An interior view of a modern house featuring an open layout with a living area, dining area, and kitchen. There is a staircase in the background, a bookshelf, a music system, and various furniture. A person is seen interacting with the space.

Rose works out using the radio

A virtual home interior scene with a wooden floor showing various furniture, including a dining table and chairs, a sofa area, and a staircase. A character is standing near audio equipment, while a child plays with toys nearby. The setting is illuminated with a night backdrop.

so does Jason

A virtual interior scene depicting a spacious, modern home with wooden flooring, large windows, and vibrant furnishings. The area features a dining table, a kitchen with appliances, a living space with a large tree, and decorative items scattered throughout.

Rose dances

A woman exercises in a living room while a child plays with a toy on the floor, near a cat tree.

Daisy hugs Allegra

A spacious living area with wooden flooring, featuring two baby play mats with children, a colourful rug, a bookshelf, and a staircase leading to an upper level.

The twins Jericho and Jaxx are born

A modern interior scene at dusk showcasing a spacious wooden-floored room with a large tree inside. Two characters are interacting near a decorative partition, and the room features various plants and a staircase leading to an upper level.

Jason works on charisma

A character standing inside a modern-styled house at night, next to a decorative lamp and a door leading to a balcony.

Rose works out

Interior view of a modern house with two levels, showing a person on the upper level with a bird, and a bathroom area on the lower level.

Rose plays with Daisy

Game character named Jason navigates a treacherous tomb, with options to push a block, pull a lever, or ignore. The scene shows a rocky environment and hints at traps.
A character named Jason receives a message about a failed training exercise at the Ministry of Adventure, describing his attempt to push a large block that triggers poison darts, resulting in injury and a loss of a Body Skill Point.

Jason gets a chance card and loses a skill point

A woman cooking on a stove in a rustic kitchen, with a cat nearby and a view of snowy trees outside.

Rose cooks

A digital character with green skin, long black hair, and a soft expression, set against a light blue background.

Daisy becomes a adult and is a family sim

Two characters interacting in a cozy kitchen, with a wooden dining table set for a meal. One character is green and wearing a red dress, while the other has red hair and is wearing a pink top. A window shows a snowy outdoor scene, and there is a high chair in the corner.

She plays red hands with Rose

The twins become toddlers

A young man holding a toddler in a kitchen setting, with a winter view visible through the windows.

Jason hugs Jericho

An interior view of a stylised house featuring a sitting area, bathroom with a shower, and various furniture items. A person is seated in the living area, while a crib is visible in the background.

He teaches Jericho to talk

An in-game dialogue box from The Sims featuring a character named Rose, describing her encounter with a dolphin. The text poses a moral choice: to obey the dolphin's wishes, keep it in, or ignore it.
A character profile window in a simulation game, featuring a character named Rose. The text describes Rose's refusal to take orders from dolphins and her decision to call a medic when a dolphin acts strangely. It concludes with Rose receiving a promotion for her actions.
Screenshot of a video game notification about a character named Rose who has been promoted to Sea Lice Research Assistant, detailing her work schedule, earnings, and a brief narrative about her new role.

Rose gets a chance card and receives a promotion

A vibrant living room scene featuring a green-skinned character holding a child near a large indoor tree. The background includes a staircase, a dining area, and various children's toys scattered on the floor.

Daisy teaches Jaxx to walk.


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